Hero
Mushy & Shroom
Tank
Fights at the front line
Strength
An essential element of the Magic Forest since its very birth, we are the silent and unseen witnesses to the history of yore, present events, and whatever the future might hold. Imbued with powerful woodland magic, we have evolved into our higher self - sentient beings capable of dreaming. We are ready to save this world! We are one, yet we are legion!
Maximum stats
Power184 379
Health1 064 460
Magic Penetration30 070
Strength17 443
Armor42 443
Physical Attack31 271
Agility3 070
Magic Attack62 625
Magic Defense24 524
Intelligence3 496
Strengths & Weaknesses
Strengths:
Summon additional copies that become active after receiving enough healing. Great synergy with other characters that apply healing over time (ex. Martha, Aidan, Maya).
Apply silence. Effective against non-physical damage heroes.
Weaknesses:
Their effectiveness depends on the battle duration. Weak against heroes that can deal high damage at the start of the battle (ex. Dante, Ishmael, Iris).
Weak against antimages (Isaac, Cornelius, Rufus).
Patronage
Mushy & Shroom
Skills
Perfect Copy
Mushy and Shroom spawn an inactive copy of Shroom with the hero's base stats and a missing portion of health. The copy can take damage and receive healing. When the copy's health is fully replenished for the first time, it activates. An active copy can attack and use all skills learned by the hero, but it won't be able to replenish energy. There can be up to 3 copies of Shroom on the battlefield at any given time.
Starting health: 545230 (depends on Health)
Wild Growth
Passive skill. Inactive Shrooms and Spore Mushrooms can recover health by themselves. The effect is boosted by 100% for each active Shroom on the battlefield.
Inactive Shrooms and Spore Mushrooms recover 2.75% + 7610 (Depends on magic attack) health per second.
Branching Mycelium
Mushy and Shroom spawn mycelium with 3 inactive Spore Mushrooms with a portion of their health missing. These mushrooms can take damage and receive healing. Their max health is 25% of the hero's health. Once the mushroom's health is fully replenished, it runs towards the enemy and explodes. The explosion deals damage and shrouds enemies within a short range in a Mushroom Spore cloud, silencing them for 4 seconds. Nearby enemies not affected by Mushroom Spores yet are prioritized when selecting a target.
Spore Mushroom starting health: 170314 (depends on Health).: Explosion damage: 52938 (Depends on magic attack)
Will-o’-the-Wisp
Mushy and Shroom damage the nearest enemy. Damage scales with the healing received by allies since this skill was last activated. 50% of healing from Mushy and Shroom's skills and 150% of healing from allies is converted into extra damage.
Base damage: 63100 (Depends on magic attack).: Maximum extra damage: 208235 (depends on Health)
Mushy & Shroom
Artifacts
Ichor of Perfection
Activation chance: 100% Armor: +50190
Defender’s Covenant
Armor: +12546 Magic Defense: +12546
Ring of Strength
Strength: +6249
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