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Source:Omg Rocks
Source:All Clash
Nebula
Nebula epic art
Hero
Nebula
Support/ Healer
Fights at the middle line
Agility
Myriads of stars are falling towards their oblivion. Thoughts create new planets and races. Ideas are embodied into matter; they die and reappear, transforming the despair of death into the joy of rebirth. Nebula knows her war will never be over, for it ensures the welfare of the whole Universe.
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Maximum stats
Power189 650
Health545 471
Strength2 976
Armor45 342
Physical Attack96 127
Agility17 540
Magic Attack11 439
Magic Defense23 254
Dodge12 745
Intelligence2 805

Strengths & Weaknesses

Strengths:
Greatly increases Physical and Magic Attack, which is why she is often used with damage dealers (Dante, K'arkh, Yasmine, Ishmael, Keira, Jhu). Can buff Healers with similar effectiveness.
Burns several opponents' energy at once.
Removes debuffs.
A great choice against Osh, the boss in Asgard.
Weaknesses:
Requires careful battlefield positioning (buffs only nearby heroes). Nebula may end up too far away from the heroes she is supposed to buff, making an effective synergy with them impossible.
Vulnerable to high damage (Dante, K'arkh, Yasmine, Ishmael, Keira, Jhu).
Low damage. Vulnerable to Amira's second skill.

Patronage


Nebula

Skills

Nebula Astral Projection
Nebula Serenity
Nebula Disharmony
Nebula Equilibrium
Astral Projection
Nebula launches a slowly flying projectile forward. Activation deals damage and disperses the energy of enemies in the area of effect. The total damage and the dispersed energy are split between enemies evenly. The projectile can be activated manually, otherwise it is activated when it reaches the furthest enemy.
Total damage: 141352 (Depends on physical attack) Total energy lost by enemies: 105%
Ascension skill: Astral Balance Projection
Triggering Astral Projection grants the Balance effect to 2 allies, boosting their physical attack by 10151 (Depends on physical attack) and magic attack by 16919 (Depends on physical attack) for the duration of 5 seconds.
Nebula Astral Projection
Nebula Serenity
Nebula Disharmony
Nebula Equilibrium
Serenity
Nebula restores the health of two nearby allies and removes negative effects from them. Nebula can benefit from the skill if there is only one ally left.
Recovered Health: 48201 (Depends on physical attack) The chance of removing a negative effect is reduced if the level of the enemy that applied the effect is higher than 130
Ascension skill: Absolute Serenity
If an ally gains a debuff within 4 seconds after Serenity is triggered, Nebula will cancel the debuff and restore 10863 (Depends on physical attack) of the hero's health.
Nebula Astral Projection
Nebula Serenity
Nebula Disharmony
Nebula Equilibrium
Disharmony
Deals damage to the enemy with the lowest health.
Damage: 113127 (Depends on physical attack)
Nebula Astral Projection
Nebula Serenity
Nebula Disharmony
Nebula Equilibrium
Equilibrium
Now Nebula's basic attacks will be switched to support mode. With every activation, Nebula increases the Physical and Magical Attack of one nearby ally by 5 seconds.
Temporary Physical Attack boost: 110627 (Depends on physical attack) Temporary Magical Attack boost: 173441 (Depends on physical attack)

Nebula

Skins

Default skin
Agility:
+1 365
Romantic skin
Physical Attack:
+7 095
Winter Skin
Physical Attack:
+7 120
Spring skin
Dodge:
+2 960
Celestial Skin
Armor:
+10 650

Nebula

Artifacts

Unborn Stars
Unborn Stars
Activation chance: 100% Physical attack: +33459
Book of Illusions
Book of Illusions
Dodge: +4647 Health: +83649
Ring of Agility
Ring of Agility
Agility: +6249

Nebula

Gallery

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